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This is not a mockup - try it right here.
What Quake Shareware does
Quake was an earthquake in 1996, and the name was the program. After Doom, which still worked with flat sprite enemies in a only apparently three-dimensional world, Quake was the first big shooter with a true 3D engine: fully polygonal enemies, free look up and down, real rooms stacked above and below each other. Gaming never looked the same again.
The atmosphere is unmistakable to this day. Dark castles, Lovecraftian creatures and blood-red rune symbols. The CD music by Trent Reznor and Nine Inch Nails is not part of this browser version, the sound effects are. You fight through twisting levels full of secret passages, traps and monsters, collect weapons and hunt for the exit - classic id Software level design in its purest form.
The arsenal is cult: from the shotgun through the nailgun to the infamous rocket and lightning combo. So-called rocket jumping, where you catapult yourself upward with a rocket under your feet, was born in Quake and shapes shooters to this day. Fast, brutal, precise - Quake rewards reflexes and knowledge of the terrain.
You play with the classic mouse-and-keyboard combination. You move with WASD and aim with the mouse. Clicking into the game window captures the mouse so you can look around freely without the cursor running off. Press Escape to release the mouse again. This is exactly the control scheme that defined the modern shooter.
This version runs as a browser port of the Quake engine, which is licensed under the GPL-2.0. You play the shareware Episode 1 with its eight levels; Episodes 2 to 4 belong to the full version and are not included. Click Play, your browser loads about 20 MB, and you are in the game - no installation, no account. Just the classic, as raw and fast as it was in 1996. You need a keyboard and a mouse, there are no touch controls on phones.
A fullscreen mode blows the action up to the whole area when you want to dive right in. Everything runs in your browser, nothing is installed. The game keeps saves and settings in your browser storage. Remember: once the mouse is captured, press Escape to get your cursor back.
Features
The 3D pioneer of 1996
Quake by id Software with a true 3D engine, fully polygonal enemies and free look - a milestone.
Dark gothic atmosphere
Twisting castles, Lovecraftian creatures and menacing sounds from every corner.
Cult arsenal
From the shotgun through the nailgun to the rocket and lightning gun, including the legendary rocket jump.
Mouse capture for aiming
A click into the game captures the mouse for free look. Press Escape to release the cursor any time.
Fullscreen mode
One click blows the action up to the whole screen for the full shooter experience.
No installation, no account
Runs as a browser port of the GPL engine. Nothing is installed, you need a keyboard and a mouse.
How it works
- 1
Click Play
Your browser loads about 20 MB, then the game starts. No installation.
- 2
Capture the mouse
Click into the game window to capture the mouse. Now you can look around and aim freely.
- 3
Move and shoot
Move with WASD, aim with the mouse and fire. Collect weapons and avoid the traps.
- 4
Escape to release
Want your cursor back? Press Escape. That exits the captured mouse aiming any time.
Who needs this
Frequently asked questions
How do I control Quake?
You move with WASD and aim with the mouse. Click into the game window to capture the mouse for aiming, and press Escape to release the cursor again.
Is this the full version?
No. This is the shareware Episode 1 with its eight levels, as id Software released it in 1996 to try out. Episodes 2 to 4 belong to the full version and are not included.
Can I play this on a phone?
Not really. Quake needs a keyboard and a mouse, there are no touch controls. It is fun on a computer.
Why is my mouse suddenly captured?
So you can look around freely in a 3D shooter, the game captures the mouse the moment you click in. The cursor then stays in the window and does not run off. Press Escape to release it any time.
Do I need to install anything?
No. Quake runs as a browser port right in the browser, with no installation and no account. Click Play and your browser loads about 20 MB.
What made Quake so special?
In 1996 Quake was the first big shooter with a true 3D engine instead of flat sprites. Fully polygonal enemies, free look and the rocket jumping born in Quake shape the genre to this day.
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