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What Micropolis — City Planning Simulator does
Micropolis is SimCity as it began - only open to everyone. When Will Wright created SimCity in 1989 he invented a whole genre: the building game with no enemy and no win condition, where the appeal lies purely in watching a living system grow. The original source code was later released as Micropolis under a free licence, and this is exactly the version you play here, right in your browser.
The core principle is simple and deep at once. You designate areas as residential, commercial or industrial zones, connect them with roads and rails, and power it all from power plants. Where the conditions are right, people move in, firms open, factories produce. The zones grow on their own when you give them what they need - and decay when you neglect them.
A city is a cycle of supply and demand. Too much industry and no one wants to live there. Too few roads and everything chokes in traffic. No money for police and fire and crime and fires eat your tax revenue. You adjust the tax rate, allocate the budget and watch how your decisions shape the city over years. There is no right ending, only a city that keeps on growing.
And then there are the disasters. An earthquake tears whole districts open, a fire eats through downtown, a tornado or a flood puts your planning to the test. You can let them come or switch them off - but a little chaos is part of the appeal, because only the rebuild shows how robust your city really is.
Controls are comfortable mouse work. You build and navigate by clicking, a right-click shows info about a tile, and the scroll wheel zooms into the map or out. Anyone who has played a building game feels at home instantly, and newcomers learn how a city ticks as they build.
Micropolis runs entirely in your browser. No download, no installation, no account. It is open source, nothing is permanently sent to a server, and you can start right away and raise your first metropolis from the ground.
Features
The original SimCity, open
Micropolis is the released source of SimCity (1989) - the building game that invented the genre.
Designate zones
Lay out residential, commercial and industrial zones. If the setting fits they grow by themselves, otherwise they decay.
Build infrastructure
Run roads, rails and power lines, place power plants, police and fire. Everything is connected.
Manage budget and taxes
Adjust the tax rate and allocate the money. Too stingy strangles growth, too generous breaks the bank.
Disasters
Earthquakes, fires, tornadoes and floods put your planning to the test - switchable off if you like.
No download, no account
Open source, runs right in the browser. Nothing is installed and nothing is permanently sent to a server.
How it works
- 1
Start the game
Micropolis loads right in the browser. You start on open land with a starting budget.
- 2
Lay zones and roads
Designate residential, commercial and industrial zones and connect them with roads. You build and navigate with the mouse.
- 3
Supply power and services
Place a power plant and run power, then police and fire. A right-click shows info about a tile.
- 4
Grow and govern
Watch the city grow, adjust the budget and respond to traffic, crime and disasters.
Who needs this
Frequently asked questions
Is Micropolis the same as SimCity?
Micropolis is based on the original 1989 SimCity source code that Maxis released under a free licence. The name Micropolis was chosen because SimCity is a protected trademark. The feel and mechanics match the original.
How do I control the game?
With the mouse: you build and navigate by clicking, a right-click shows info about a tile, and the scroll wheel zooms the map in or out.
Is there a goal?
No, and that is exactly the appeal. Micropolis is an open building game with no win condition. You build, manage and watch your city grow. The only opponent is the balance of supply, demand and budget.
Can I switch off the disasters?
Yes. Earthquakes, fires, tornadoes and floods can be switched off if you want to build in peace. If you enjoy the tension, leave them on and put your city to the test.
Do I need to install anything?
No. Micropolis runs as an open-source game right in the browser. No download, no installation, no account. Nothing is permanently sent to a server.
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